Why didn’t I think of this earlier? – The graphic novel, language and creativity combined

I have to mark a lot of reports.  I teach a unique Dutch cultural subject which translates as Cultural and Artistic education. It potentially touches on all sorts of cultural themes, visual art, architecture, film, theatre, fashion, photography, street art and design in all its forms.  A large part of the subject is giving the pupils (aged 15-16] a kind of cultural orientation.  As teachers we provide the class with cultural input, experiences and excursions and the pupils reflect on what they have seen or done.

It’s a subject that I love teaching alongside my more practical orientated art lessons.  However, with quite large classes, and multiple groups to teach, the reflection part does often mean that a significant number of reports are written and in turn, must be read and marked.

Recently I watched movies in class with three different groups, around seventy pupils in total and the plan was for them each to produce a 1000-word report.  I decided to offer an alternative, partly because pupils generally like have a choice, partly because I know I have creative spirits in all my classes who love to draw when they can, and yes, partly for myself to break the boredom of having to read so many reports.  The new approach was to make a more concise report (and in terms of text much shorter) in the form of a two A4 page graphic novel inspired design.

I gave those who chose this more creative route an extended deadline that stretched over the Christmas holiday, hoping that they would respond well to a less rushed time frame.  Did it work as I would have liked?  Yes absolutely, both in terms of content and design.  And oh, so more enjoyable to grade and give feedback on.

Educational aims

The purpose of the assignment is to require the pupils to think carefully about the film we watched and to reflect on how the skills and approaches used by the film makers have been applied.  Ultimately, they are required to explain their own opinions of the film involved, its strengths and its weaknesses.  Having looked through the resulting pieces of work I think I would say that by having to think about which images from the film to recreate the pupils have taken an extra reflective step before beginning on the creative work.

A second, and for me significant extra aim, is for the pupils to combine the use of language with image making and creativity.  My lessons are taught in English, which for these Dutch pupils, is their second language.  The graphic novel form forces a lean and to the point use of language in the text. This is certainly a skill worth learning alongside considering how image and text can be integrated and support one another.

I’ll certainly be using this graphic novel inspired work form again.  I find myself wondering if it could be applied in other areas, a book review perhaps?  Or could it go further?  A diary of a school exchange to another country as a graphic novel, a report on a biology dissection lesson as one?

When needs must, Covid, creative and educational choices…Minecraft in and out of the classroom

For a number of years in the winter months I run a series of lessons with the fifteen-year olds that I teach about architecture that focus on aesthetic beauty in contemporary buildings.  We spend time looking at the architecture found on the streets of our local towns and villages as well as the work of leading architects on the world stage.  Most pupils are interested and surprised when being introduced to the work of the likes of Zaha Hadid, Frank Gehry, Daniel Libeskind and Peter Eisenman, and seeing work that is a long way from what we find closer to home.

Once the theory and written assignments are out of the way we dive into what are some of my favourite lessons of the year.  Pupils begin work on a architectural design process that first involves them working out on paper a layout for the interior of a building, puzzling out how to make best use of a space with fixed parameters of a building’s footprint.  This is followed by a second part where following a short lesson on how to use SketchUp, the pupils use it to design the exterior to accompany their interior plans.  We sit for several lessons at the computers at school, first working on the basic form, and then focussing of pushing the level of detail and refinement in the design as far as we can.

This year though, with a lockdown in place and lessons being given online this practical assignment presented a problem.  Many of our pupils, when at home, only have access to their iPad, the chosen digital device that we have been using at school for a number of years.  There may be a computer at home, but during lockdown, the whole family may have claims on this.  To get round this problem, as an art department, we reorganized the assignment (like we have done many times in the last year!).  The new version offered a whole series of possibilities:

  • The SketchUp option (for those who could install and use computer)
  • Tinkercad 3D design software (that does work on the iPad)
  • A physical maquette made of wood, cardboard, paper, plastic, etc.
  • Two architectural drawings

Or, and this turned out to be the real crowd pleaser…..

  • Using Minecraft to design the building

I have to admit that was a little a little sceptical at the beginning.  Would the limitations of the Minecraft blocks simply be too much of a restriction and result in designs with little flair and imagination?  I need not have worried, encouraging the pupils to work big in their Minecraft worlds meant that this really wasn´t too much of an issue.  Pupils seemed only too keen to put the necessary hours in and show off the hours that they had already invested over the years mastering the building possibilities. 

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Ckv modern school building – YouTube

There has been much reinventing of the educational wheels this year.  Multiple assignments have been adjusted, redeveloped or simply thrown away to be replaced by others that may work in an online teaching world.  This is just one such example. 

An assignment to keep in for next year?  Given the choice I’ll head back to SketchUp with these older pupils.  But the idea of using Minecraft within an art program is a possibility for sure.  The software is a bit geared up for a particular type of architecture, but maybe heading off in a different direction altogether and using it to create abstract sculpture could be very interesting, and the pupils might be less drawn to following tutorials on YouTube.  I have also just thrown down a challenge to the 12 year olds I teach to try using Minecraft to recreate Renaissance architecture as it is to be would in the paintings from 500 years ago…….I’ll be posting the results in due course!

Some things would just never work in an online lesson

There are quite some contrasts in the emotions of being back in the classroom. I would be lying if I said that I was totally happy and comfortable to be back in the classroom. Having said that, it is great to be back doing some physical teaching and pushing the pupils to experiment and try activities and approaches that simply wouldn’t be possible in the distant learning situation.

One such example from yesterday.  The context was an initial session at the beginning of a series of lessons about abstraction in visual art.

Later on there will be assignments giving the pupils the chance to create abstract compositions that focus on dynamism and flow in an image, but today I wanted to get my group of fourteen year olds to loosen up, experiment with abstract mark-making and to draw a parallel with the abstract language offered by music.

Using eight different pieces of instrumental music and applying different ‘rules’ to each drawing a sheet of increasingly wild drawings was made.  We had fun, they smiled and laughed on seeing their own and the results of others. They were engaged and curious. The results made were maybe not of great artistic merit, but they were part of a process leading onto other things.

Would this lesson have worked online? Without a doubt it would not. Of course I could have played the music to them via the computers. I could also have asked them to have had paper and pencils ready. I could even have given exactly the same explanation about what they had to do. But still it would not have worked. Such a lesson (and there are many more in all areas of education) only work because you are sharing and participating together in an activity. It is perhaps not dissimilar to going to a theatre to watch a stand-up comedian or watching it alone on your laptop. The material might be the same but the experience isn’t.

We are social creatures and also social learners, being part of a group of peers, together with a teacher, brings a dynamic that rarely occurs in the online environment. In an art room context it is a dynamic that can be used to push learners further as they look over their shoulders and respond and react to the work that others around them are doing.

Reflections and results from the distant learning artroom

I keep telling myself that it is a learning process, both for me and the pupils.  That is undeniably true.  Who would have expected at the start of the year that the education world would have been stood on its head and we would all be sat at home, staring into the webcam, launching our lessons into the homes of our pupils?

When I first entered the educational world, many years ago, I was given the advice, “Get your lesson material right for the class and the situation, and the rest will take care of itself”.  It was good advice and is as relevant now as ever.  The problem is that we find ourselves in a very new and different situation and discovering what works, what works really well, and what simply doesn’t, is all part of that learning process we find ourselves grappling with.

I have been experimenting quite a bit with different approaches in the last couple of teaching weeks as I try to understand:

  1. what works well actually during an online session with a class, what engages them and gets them producing something at the time of the lesson
  2. What engages them with becoming involved with creative and practical activities outside the lesson time and with the restrictions of most pupils only having limited materials available to them at home

In order to tackle these two main approaches/aims I have experimented with the following

  • Straight forward drawing assignments
  • Digital assignments using the pupils’ iPads or computers
  • Playful remakes/transcription assignments based on art historical images
  • Using the Google Art Project to visit and walk through some of the museum collections of the world
  • Using the Google Street Art Project to do a research project into what street art around the world looks like and can be

I’ve had some really good lessons and results from various classes, and some painfully quiet ones where it felt like I was shooting my lesson material into outer space, with the bare minimum of response from the pupils!

But I do feel that I am starting to get a hold of what is needed to finish lessons with a feeling of some sort of success and engagement.  I suppose I am starting to understand better this new context and what the possibilities are that it offers and what the long list of limitations are as well.  The more this insight grows, the better the chance of getting that all-important lesson material right.

Having a variety of things ready and at hand to show the pupils seems to help a lot.  A film, a demonstration, a PowerPoint or some well-chosen examples all help.  They seem preferable to having to look at your teacher staring out of the computer screen! Extra preparation is undoubtedly needed, but hopefully all useful for future lessons, once we are finally back at school once again, whenever that may be!

So, what exactly have my pupils been doing?……….

This morning I had a class digitally wandering round some of the great museum collections of the world.  When they had visited a number of these they had to, amongst other things, explain which museum they would like to visit for real and motivate why that was.

Click the link above to enter the gallery of honour in the Rijksmuseum, Amsterdam

I was a little nervous about how well this would work, but it ran incredibly smoothly and the pupils responded well in the written assignments.

I have done a drawing/digital design assignment loosely based around the work of the Belgian artist Filip Dujardin.

Inspired by the artist’s eccentric architectural creations I set the pupils a task of designing their own fantastic and fictitious buildings based on a number of local buildings in combination with architecture from around the world, working either digitally or by making a drawing.

There have been enough examples on Facebook and Instagram of people remaking artworks in their homes using any materials that are at hand.  It is something I have done before over the years in class, but this really is the situation to relaunch the idea in order to squeeze a little art history into the lessons.

Following on from this assignment is the remaking of an artwork using the colours and materials found in the clothes cupboards at home.  Most of my pupils do not have any paints at home so this playful (at quite large scale) assignment has been set in motion this week.

If you are interested in any of these ideas, contact me, I’m happy to share materials.

Finding humour in distant learning

Education has been thrown to the bottom of a learning curve in online distance learning that few were prepared for.  Teachers across the globe are looking for new ways to teach, to communicate and to continue and extend their educational practices.  It’s a serious business of course, but we are going to have to make compromises and adjustments in expectations.  This is all rather unknown territory, but education is doing its best, in what are difficult and challenging situations.

One of the things I am missing in my educational experience of the past couple of weeks is the social encounters with my pupils, the humour, the messing about and simply laughing together.  It is an important part of my daily routine.  The distant learning contact with the pupils and the classes just isn’t the same as it was.  The look on my face when I say something in class that I don’t actually seriously mean, or the social banter about a tv programme, football match or someone’s birthday are largely lost and with it the richness that is the background to the classroom learning situation.

I like many teachers are in the process of rebuilding and repackaging lesson plans and material to work in a digital environment.  That is the key business of course.  But I and colleagues are also busy with trying to keep an informal and playful contact with our pupils that offer a more relaxed engagement through the digital route.

There are various examples going round on social media that play into this area.  A few that I have been involved with can be seen below. 

The missing emojis in WhatsApp – the need for other emojis than are what are on offer in the app, now that is that the hairdressers and barbers in the Netherlands are going to be shut for two months or more.

The views out of pupils’ and teachers’ windows where they are sitting behind their computers

Online/Instagram quizzes relating to school, such as the emoji quiz based on the names of teachers

A missing you film from teachers to their pupils

They are all fringe activities to the main educational one of course.  But let us not forget that play and fun are also crucial elements to education at all levels.

Well-being and the arts

Around this time of the year, and every year, I am involved in an advertising campaign.  My third-year pupils (aged 14-15) are busy pondering their exam programme choices.  It is the point where pupils have to choose which subjects they will continue to study to exam level at the end of their Dutch secondary education.  Pupils in the Netherlands take a still very broad collection of subjects through to the age of 18, so you would think that there would be plenty of scope to choose an arts subject.  This is indeed the case, virtually every student could find the space for art in their timetable.  So why the need for an advertising campaign to push my subject forward and encourage it to be chosen?

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It is an effort to win hearts and minds of those in the classroom (the children themselves) and those beyond (parents and colleagues).  It is, broadly speaking, a two-pronged attack.  Firstly, and perhaps more obviously, there are the children would have particularly strong and well-developed abilities where just maybe the studying of an arts related subject may help them in their route into further education and ultimately a career.  In these cases, I don’t have to do too much, they enjoy the subject, they want to extend themselves and they want to see just how far that they can push themselves.

The second group however, potentially a much larger group, is a much harder sell.  They too may well have a high level of artistic ability and interest.  However, somewhere, even at the age of fifteen a decision has already been made that an arts subject is a wasted and unnecessary choice on the railroad to their future and prestigious career.  The idea that everything has to be in the service of their future university study and career is a deep-seated one.  It is a perspective that is undoubtedly pushed by over cautious parents wanting the ‘best’ for their children.  But it is also reinforced all too often by the general advice that is consciously or unconsciously given at school.  This is the playing-field for the art department’s advertising campaign.

To this group of pupils my message is normally pretty straight forward to deliver; it is perfectly acceptable to choose a subject to follow for three years simply because you like and enjoy it.It might give you a good feeling, it offers a different perspectives and activities to many other subjects on the timetable, it broadens you view of the world, it combines theory, practical, creativity, design, social issues, history and so much more.

Would I dare to add to this that it can increase your sense of well-being? Well maybe, and I wouldn’t be alone in doing this:

British Doctors May Soon Prescribe Art, Music, Dance, Singing Lessons

It is ironic that the views that are presented in this article (that I whole-heartedly support) run counter to the difficulties experienced in the arts, be that the pressures creative subjects are under within educational institutions or funding towards our broader arts organisations across society.

The arts as a wide field of creativity offers so much to those directly involved as artistic practitioners, but infinitely more to the broader public.  Those of us involved at all levels of the cultural world shouldn’t be shy in pushing our agenda, it is a constructive and at fulfilling one. 

Two further articles exploring this area:

The arts and medicine

Medical schools and art classes

The teenage photographic challenge

We live in a world where more photographs are made than ever before.  The teenagers that I teach are part of a generation who are barely able to live without their ever-present phone and photographic device in their hand. They are totally comfortable it would to record all around them and themselves for digital sharing on one of the many social media platforms.  It is all so easy and immediate.

As an art teacher it is fantastic to have the possibility to make use of the photographic medium so easily.  Yet experience shows that successfully getting worthwhile pupil work is surprisingly difficult to achieve.  Indeed, one of the problems I feel I face is the very casualness of the way many teenagers approach photographic documentation.  It is all so easy, point and shoot, endless quantities of images can be taken at no cost at all and the device of choice (the phone camera) always being with us in a pocket or bag. This same casualness brings also a sort of complacency or at less a much-weakened critical judgement.  Few teenagers ever look at their photographs on a screen bigger than that of their phone, fewer still bother to stop and evaluate the successes or failures of a composition.

Over the years I’ve experimented with a number of photographic assignments. Some have produced the results I hoped for such as a photographic exchange project and photographic art work reconstructions, others haven’t though and have resulted in mediocre or simply disappointing results.

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By David Hockney

This year’s photographic variation is a project based on the collages made by the British artist David Hockney during the 1970s and 80s. Hockney’s work used extensive sets of photographs that he had taken of various subjects, people, interiors and landscapes. These were reassembled in an overlapping fashion to document the view and made active use of distortions, disruptions and twisted perspectives that the process produced.

The resulting works are fascinating to see.  I showed my two classes of fifteen year olds a selection of Hockney’s work. I explained. They looked. Were they actually seeing and understanding what they were looking at and grasping the process? To be honest, in education I have that feeling more often. For most of them is was a completely unfamiliar way of working with a camera, but to be honest, I didn’t think that it was so complex or difficult!

 

A week later the pupils arrive with their own set of photographs at school. In most cases, still on their phones. There is a misconception that teenagers are technological able and literate.  In some areas maybe, but occasionally a surprise comes along…..in this case it seemed like more than half of the class had little idea how to get photographs off their phones and onto a desktop computer.  It seems a little symptomatic of a development I’ve noticed over last couple of years.  At the school where I teach all pupils have an iPad.  I’ve written before about how we in the art department make use of it.  There are new tools and new possibilities, but with it has undoubtedly also come a diminishing capability and familiarity with using a laptop or desktop computer.

I am digressing a little……. eventually the photographs the pupils have made are onto the computer and the creative process begins.  The room quietens, and the pupils gain that fixed gaze that comes when a computer-based activity engages them.

It is a puzzle, but a fascinating one to do.  In the end, the work is relatively quickly done.  The results in some cases are quite complex.  As always, you learn during the process, what are the extra directions that you need to give to guarantee a suitable set of photographs or maybe spend just a few more minutes looking at and analyzing Hockney’s collages in order to make sure the pupils have some insight in choosing appropriate subjects.  But overall the results are good, certainly interesting enough to have another go at it next year.

 

Advertising slogans…clil and creativity

When teaching a second language through the content of other subject areas, art lessons in my case, the production of language rich output from the pupils is often an important part of the learning strategies used. One day we might focus on written output and another on verbal. Both are important aspects of language acquisition and use.

advert

Within a standard language learning situation the focus is often placed on issues such as sentence construction or grammar. Within my own branch of language teaching, the CLIL classroom (content and language integrated learning) other elements are given increased focus, such as subject specific vocabulary, ensuring the pupils have a mastery of subject themes and terminology.

This is all well and good, but personally (and creatively) I want to take the output one step further and ask the pupils to take the creative steps that I expect of them when we are drawing or painting and make similar steps in terms of language.  In a sense I say to the pupils;

‘OK, you have a certain knowledge of language, now what can you do with it in terms of communication and creativity?  How can your choice of language output engage, communicate and grip the reader?’

I’m exploring this very idea with my third year class (14-15 year olds) at the moment. We are going to be looking at how printed and digital advertising makes use of the way image and text can be combined in an unexpected and maybe slightly surreal way in order to help sell a product. The language output is initially likely to be in the form of discussion based around some examples. But really my attention is more on that question of how can well-chosen words be used to communicate in the form of a slogan or attention grabbing phrase.  Whichever route is chosen,  a sharp and concise text is required. It asks the question of the pupils what can you do with language, how can you use it, and in this case use it to activate an image in a particular way?

This challenges the pupils in a number of ways:

  • Be economic in your choice of words, this is absolutely about being clear and to the point
  • Be creative, entertaining and engaging
  • Stretch your language ability to the limit, don’t rely on the familiar, safe and obvious routes of communication (a tendency that is often very strong in teenage learners!)

The assignment

Let’s get one thing straight from the beginning, creating advertising imagery and text writing is deceptively complex and difficult. In some ways it is like coming up with a joke, we can all recognize and appreciate a good one when we see or hear it, but coming up with one of our own is completely different matter! It is not without good reason that businesses employ expensive advertising agencies to help them with this problem.

But let’s not be deterred, surely 14-15 year olds can do this!

It is all about framing the assignment up in such a way that it leads the pupils in down the path you want to explore and still offer scope for their own ideas and creativity.

I provide the pupils with an image from advertising. An image that has been lightly photoshopped in order to remove the text or slogan which activates the image in terms of bringing image and text together to promote the product being sold.

The pupils are also given the necessary information as to what the product actually is, if indeed it is not clear from the image. The challenge after that is simple, working in groups they have to write their own adverting text, one that engages and activates the existing image.

This whole project comes on the back of a series of lessons about the art of Surrealism, so I certainly encourage a slightly surprising and out of the box line of thought.

What does this require of the pupils?

  • A thoughtful interpretation of the image that they have been given and an understanding of what exactly the product is and what our relationship to it can be.
  • A concise and creative formulation of a text or slogan to activate the relationship between the image and the product Like when working on a drawing, pupils have to remain switched on to working with care, correcting where necessary and above all trying to stretch and refine their language output, both in terms of the verbal discussion of possibilities in the group and the small, but hugely significant written output that follows.

In practice this might only be a few words, but that is all the more reason to be critical in producing a truly fine-tuned phrase. Below are a few examples of the resulting pupil work, along with the original texts from the advertisements.

Like when working on a drawing, pupils have to remain switched on to working with care, correcting where necessary and above all trying to stretch and refine their language output, both in terms of the verbal discussion of possibilities in the group and the small, but hugely significant written output that follows.

One day I must do this in class…

It’s been a while since I’ve visited the Cardboard box office blog. For any film lover it is worth dropping by to Lilly and Leon’s site. Although, nowadays it is also Orson (yes really!) and from the most recent posts, also little Elliot. The new arrivals do perhaps give an understandable reason for rather less frequent posts than in the past.

Ever since stumbling on the site a few years ago I have been toying with the idea of how I might do something similar in a school/education setting with a heap of cardboard, some lamps and a whole load of duct tape. Maybe in some sort of a project week, because trying to build such scenery spread over twice a week art lessons for a number of weeks is one sure way to fall out with colleagues as they battle their way past all the cardboard in the store room!

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Scan through the site, and you’ll soon find you’ll have your own few favourites. I think that my own personal favourite is King Kong, but there are so many others that catch the eye.

I think if I stop to analyse it a little there are two main things that I like so much about the ‘installations’ that Lilly and Leon construct. Firstly, there is just the lovable silliness of it all. They clearly love the film world and want to use their own creativity to engage with it in some way. And that leads nicely onto the second reason, that being the amount of creativity and inventiveness they show in making their ‘screen shots’.

As an art teacher creativity is an often talked about subject. We like to encourage our pupils to be creative with their materials, you try to design lessons and assignments that challenge your classes creatively. But Lilly and Leon’s installations display a visual inventiveness that requires a particular mindset that teenagers enjoy seeing but find surprisingly difficult to dare to explore in their own work.

I saw this inventiveness a little during an animation project that I did with groups of fifteen-year olds last year, once they realized that they had to go looking at home for suitable materials to animate, a bit of a creative lid did seem to come off.  I’m hoping to see something similar with a forthcoming project where pupils will be photographically reconstructing old master portrait paintings.

Surreal sculpture and the challenge of being creative with language

Art teachers are interested in creativity. That’s no surprise really.  We’re interested in squeezing new things and creative approaches out of our pupils in their practical work. Well yes maybe, but even in the most creative of classrooms over-reliance on examples/predetermined models and the pupils’ sometimes insatiable wish to do things the ‘right’ way has to be fought. In this sense, my own classroom is no different.

Occasionally a lesson situation presents itself where the pupils are confronted with an almost infinite number of choices or variables on offer.  It calls for thought, reflection and a spark that might lead to the pupils coming up with something that is their ‘own’, something that is maybe a little more original or creative. It can be a struggle, and a surprisingly difficult situation to actually teach.

This has been the case in a recent assignment I have been working on with my third-year pupils (aged 15 years). It was an assignment that required some creativity in terms of practical activity when the class working with plywood. But actually, the creative core of the assignment was more one of creativity of thought.

The assignment was linked to a series of lessons about Surrealism and involved taking an existing object and combining it with a second plywood constructed object that interacted in some way with the qualities or characteristics of the first object to present a slightly surreal combination. The idea for the assignments stemmed from various artworks like those of Salvador Dali, Man Ray and Meret Oppenheim.

 

 

The idea of placing two objects together or combining them visually is not complex, and by and large the process of constructing the second object from plywood is not too technically difficult. However, the simple act of deciding what to do is surprisingly difficult. Analyzing the qualities of the first object, with a little encouragement generally works out reasonably well. If we take the example of a fork, the sort of which you might find in the kitchen drawer.

A fork is:

Metal, silvery, shiny, hard, pointy at one end, more curved at the other, the overall form is kind of wavy, it’s for eating, for spiking food, comes as part of a set called cutlery, four prongs, fits in the hand, etc, etc.

How then to choose a second object that in some way combines or contrasts with these existing characteristics? That was difficult. It requires something of a ‘eureka’ moment, just a single idea that was going to engage the viewer, like Man Ray’s nails under the iron. Here is the creative challenge. Often I found myself sitting round a table staring at an object with a pupil, waiting, coaxing, edging them towards some possibilities, but at the same time trying to hold back from offering solutions. Testing creativity of thought in this way can at times be something of a painful process to watch!

It the end, in most cases, an idea came. Some rather predictable, others surprising, smart or downright funny. In the case of the fork the pupil settled quite quickly on working with the wave-like form of the fork when seen side on.  He decided he simply wanted to make a ship with masts and sails that by inserting it between the prongs of the fork could ‘sail’ through the wave-like form.

wThe second creative challenge came in the form of dreaming up a suitable title, one that somehow locked in on the complexities of these combinations. Can you spend a whole lesson waiting and hoping that pupils come up with an engaging, perhaps two-word title? Will that flash of an idea come?

The language abilities of my pupils are good, even working as we are in English, their second language. But that is not to say that they are going succeed at this difficult challenge. This stretches their creativity and knowledge of often multiple meanings for words to the limit. In the end, the language component of this assignment is finding just a handful of words, but they are completely integrated with the practical content. It that sense it is a good CLIL (content and language integrated learning) lesson, although not an easy one.

For more of this sort of language assignment read this:

The most difficult assignment of the year?